They Said I Couldn't Make an Online Multiplayer Game... So I Made One!

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  • Published on Feb 13, 2020
  • haha yes sip sip gulp
    ➤ Karlson on STEAM - store.steampowered.com/app/12...
    ➤ whack MERCH - represent.com/store/dani
    ➤Discord - discord.gg/dani
    ➤Reddit - www.reddit.com/r/DaniDev/
    ➤Facebook - DaniMilkman/
    ➤Twitter - DaniDevYT
    ➤MULTIPLAYER TUTORIALS by Tom Weiland
    thexvid.com/video/uh8XaC0Y5MA/video.html
    ➤Music by Evan King & André Cardoso, check them out!
    Tracklist:
    0:13 - 3:50
    André Cardoso - Jammos theme ( soundcloud.com/andre-admc/jam... )
    3:52 - 6:56
    Evan King - Jelly Castle remix ( thexvid.com/video/d7qGwhWkRng/video.html )
    7:01 - 7:29
    Evan King - Yikes ( thexvid.com/video/wRWb9lboDVU/video.html )
    7:34 - 8:43
    Evan King - Biscuits ( thexvid.com/video/OMHEdnG_cC8/video.html )
    8:48 - 10:22
    Evan King - 20XX ( thexvid.com/video/kZRQosq3PjM/video.html )
    10:30 - 4:20
    Evan King - Triceps ( thexvid.com/video/nnrZrx2BKCE/video.html )
    //Longer description
    So after boi jotaro challenged me to make a 3d game, and i made one using Unity, ive gotten a ton more challenges, so today it's time to turn Karlson 3d into an online multiplayer game, something I've never tried before! It was a lot of fun, and took me 2 weeks for just this, but it's definitely something I want to continue working on.
    The game is about parkour, pew pew, and physics. Regarding the movement, I might make a tutorial or upload on github or something when it's done. It's all done using forces and physics, so it's a very open and fun movement system! Anyway throw some more challenges at me cuz im ready boi
    //about
    Hey! If you're new here, welcome! I'm an indie game developer, currently working on a physics based game using Unity. This is my devlog / devblog where I show off the progress I make on it. I'll try uploading every week, but I'm pretty busy with university and part time job, so I won't have time every week. But I'll do my best!
    PC SPECS:
    GTX 1060
    i9-9900k
    32GB RAM
    Laptop / tablet
    Surface Pro i5, 8GB RAM, 256GB Storage
    My Equipment:
    Keyboard - Steelseries 6Gv2
    Mouse - Steelseries Rival 100
    Mic - AT2020+
    Screen - ViewSonic 24" LED Curved VX2458
    Headset - Steelseries Arctis 3
    If you enjoyed this video, here are some other really good ones I was inspired by:
    Jabrils - 🖥️ Making A Game in 48 Hours!
    thexvid.com/video/SIzY8sR1Ql0/video.html
    Jabrils - 🖥️ GAME I MADE FOR LUDUM DARE 41!
    thexvid.com/video/_XHoRAvsJic/video.html
    Brackeys - MAKING A GAME IN A WEEK!
    thexvid.com/video/VRpBWBkHvjU/video.html
    Brackeys - MAKING A GAME IN 10 MINUTES
    thexvid.com/video/p8MzsDBI5EI/video.html
    Brackeys - Making of SOUL SURGE - Ludum Dare 44
    thexvid.com/video/zYeydD5SpTQ/video.html
    BlackThornProd - I MADE A GAME IN 1 WEEK WITH UNITY
    thexvid.com/video/GTFYmzYjHzg/video.html
    BlackThronProd - LUDUM DARE 42 - Making of EVOLUTION
    thexvid.com/video/36TWQR4FV8w/video.html
    Iain Anderson - 48 Hour Game Making Challenge 2012
    thexvid.com/video/gSKGrVh2TpE/video.html
    Dani (This guy kinda sucks, but it's an alright video i guess)
    Dani - I Made a Game in 48 Hours!
    thexvid.com/video/gzPGmR6R67Y/video.html
    Dani - I Made a 3D Game To Prove Him Wrong (Part 2)
    thexvid.com/video/nYIbDAW950s/video.html
    Dani - He said I Couldn't Make a 3D Game... So I Made One!
    thexvid.com/video/rb0EhmyQ0aM/video.html

Comments • 38 236

  • Dani
    Dani  2 years ago +20

    smash

  • Naomi Fukunaga
    Naomi Fukunaga 2 years ago +11

    Let’s slowly make him turn this game into an overwhelmingly positive steam game that’s super popular

  • big man
    big man Year ago +939

    Do you realise how cool it would be with KARLSON in VR

  • Foul_Tears
    Foul_Tears Year ago +450

    Dani even made an AI voice that sounds human like for his fake friends so he can chat with them

  • Metallic Mask

    Unlike everybody else Dani’s Brain is actually 95% bone so whenever he needs to think and do stuff really good he drinks milk

  • Kingpuffy56
    Kingpuffy56 Year ago +642

    What Dani used to call Karlsson: just shooting game.

  • Zoniage
    Zoniage  +71

    “Front facing Dani isn’t real! He can’t hurt you!”

  • Marin Hrvaćanin
    Marin Hrvaćanin 2 years ago +720

    I have some ideas for your game:

  • Toast6
    Toast6 Year ago +305

    "also the first time I messed with baked lighting"

  • Naga lakshmi
    Naga lakshmi Year ago +428

    Dani:"I don't want BEANS walking and shooting each other”

  • Irvin Menezes

    “I don’t want beans running around shooting each other” Well yeah, that would just be the Killer Bean series

  • Zack Jones
    Zack Jones Year ago +49

    For those of you who are wondering, inverse kinematics is a system that allows the model to automatically move based on it's surroundings. The most common use of inverse kinematics (as far as I know) is making the character step higher on an upward incline and lower on a downward incline. Another great example is the climbing mechanic in Breath of the Wild where you can see Link's hand and feet automatically move to come in contact with an uneven wall. I should also say that I am by no means an expert on this topic (I just remembered it from New Frame Plus' video on the climbing animation in Breath of the wild), so you should do your own research as well.

  • Brief History
    Brief History 2 years ago +511

    Dani: I'm to lazy to animate

  • A Person Who Exists
    A Person Who Exists Year ago +8

    Dani is an amazing role model because he teaches us that even if someone says you can't, you find out a way.

  • GH0STLY
    GH0STLY Year ago +168

    "also the first time I messed with baked lighting"

  • Peter Kjær Torrild

    I'm stuck in a loop of old Dani videos and I love it.

  • Ku Kulitz071O
    Ku Kulitz071O Year ago +76

    Everybody should thank the person that said he cant make a game

  • Kieran Brown

    Dani: 6 kills 11 deaths

  • Skips
    Skips 2 years ago +1

    Why don't you try to make an openworld game (or you can't)