Perfect Virtual Hands - But At A Cost! 👐

Share
Embed
  • Published on Feb 8, 2021
  • ❤️ Check out Perceptilabs and sign up for a free demo here: www.perceptilabs.com/papers
    📝 The paper "Constraining Dense Hand Surface Tracking with Elasticity" is available here:
    research. publications/...
    🙏 We would like to thank our generous Patreon supporters who make Two Minute Papers possible:
    Aleksandr Mashrabov, Alex Haro, Alex Serban, Alex Paden, Andrew Melnychuk, Angelos Evripiotis, Benji Rabhan, Bruno Mikuš, Bryan Learn, Christian Ahlin, Eric Haddad, Eric Lau, Eric Martel, Gordon Child, Haris Husic, Jace O'Brien, Javier Bustamante, Joshua Goller, Kenneth Davis, Lorin Atzberger, Lukas Biewald, Matthew Allen Fisher, Michael Albrecht, Nikhil Velpanur, Owen Campbell-Moore, Owen Skarpness, Ramsey Elbasheer, Robin Graham, Steef, Taras Bobrovytsky, Thomas Krcmar, Torsten Reil, Tybie Fitzhugh.
    If you wish to support the series, click here: www.patreon.com/TwoMinutePapers
    Károly Zsolnai-Fehér's links:
    Instagram: twominutepa...
    Twitter: twominutepapers
    Web: cg.tuwien.ac.at/~zsolnai/

Comments • 1 583

  • Bex
    Bex Year ago +7

    The hand massage footage may be the most realistic looking cgi I’ve ever seen

  • Bisqwit
    Bisqwit Year ago +3

    I would be interested in knowing how the camera/lighting quality affects the algorithm outcome.

  • SuperWiiBros08
    SuperWiiBros08 Year ago +955

    This is freaking amazing, it shouldn't take too long for this algorithm to be optimized to run in real time smoothly

  • Johannes Faller
    Johannes Faller Year ago +4

    "computation time takes 10 minutes..."

  • Dapman
    Dapman Year ago +402

    I didn't realize the "uncanny valley" applied to hands. I'm blown away by how real this looks.

  • TheAkashicTraveller
    TheAkashicTraveller Year ago +126

    "Doctors could be trained to perform surgery in a virtual environment"

  • Zeekar
    Zeekar Year ago +1

    I was staring in disbelief until the computation times were mentioned, but this is still a marvel to behold. I can't wait for the next advancement or two. 🙏

  • Antiloompa
    Antiloompa Year ago +238

    Imagine playing a game with this and seeing your hands dismorph like that. The potential for body horror is endless.

  • Sammikins
    Sammikins Year ago +29

    I was an early adopter of the leap motion as well as VR, seeing these improvements just BLOWS MY PAPERS AWAY. It may not be even close to real time, but it is incredibly impressive and we're well on the right track.

  • Karen
    Karen Year ago +107

    Isn't it way cooler to be alive while all the cool stuff is being created than living when we'd take it for granted

  • keco185
    keco185 Year ago +79

    This could be useful for animators that are already used to spending hours to render each frame

  • Zimux
    Zimux Year ago +29

    "This seems like a nightmare for any hand reconstruction algorithm."

  • Humter
    Humter Year ago +1

    dang, i was really hoping i could finally have a virtual hand-washing simulator :(

  • Dactorwatson
    Dactorwatson Year ago +5

    Karoly, your optimism and passion is so refreshing in the current state of everything. Thanks so much for this channel and all the effort you put into it.

  • Emanuele Scarsella
    Emanuele Scarsella Year ago +5

    We need hardware acceleration for this kind of software ASAP 😍 that's going to be the future of vr (as soon as we can have it in real time 😅)

  • Rob Manley
    Rob Manley Year ago +3

    This is so good. This is the first time I've found videos from a guy who's at the absolute cutting edge of his field, sharing everything as it happens. I feel like I've learned more about the state of the art in the last five minutes than I ever knew before.

  • Muffins
    Muffins  +5

    This really makes me appreciate the ultimate realism of the physical world.

  • Jesse Hoffman

    Absolutely amazing! I can't wait until you can accurately render virtual me sitting at a terminal coding for 8 hours a day and unwinding by playing Zelda II on an NES emulator in my emulated OS on my emulated computer in my virtual reality

  • Xeno Kudatarkar
    Xeno Kudatarkar Year ago +4

    Why did I think the cost would be cutting off my hands

  • James Kerridge
    James Kerridge Year ago +25

    As a game designer I can't wait till VR games use this so I can mess around with it and see how it works