Oculus Rift S Hands-On and Impressions!

  • Published on Mar 20, 2019
  • We go hands-on with the Rift S, the new desktop VR headset that replaces the Oculus Rift and uses inside-out tracking cameras and a higher-resolution display. Plus, a conversation with Oculus Head of VR Product Nate Mitchell about the design decisions behind the Rift S, Insight tracking, and the new Passthrough+ system.
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Comments • 1 704

  • Oleg Razin
    Oleg Razin 7 days ago

    Трёп ни о чём)))

  • -OK Internet-
    -OK Internet- 24 days ago

    I just bought my new Oculus S, I can't wait to get it then find out out it's either outright broken, has white screen issues, black screen with sound, one sided sound, BSOD's my computer, losing tracking every 5 minutes, or the pass through camera stays on or won't turn on at all. CAN'T WAIT!!!

  • gibson jasmin
    gibson jasmin 24 days ago

    Holy shit the Oculus makes trash software and hardware and tries to gate everything. really hate every products they produce, Any competitor makes a better product. PC the Vive. for phones just buy 5 droller china trash it will be more compatible with everything. Samsung Gear VR and Oculus GO are a joke. Fuck oculus and facebook.

  • Damo 9000
    Damo 9000 28 days ago

    It must be horrible to be a complete corporate puppet.

  • Dragonflameace
    Dragonflameace 29 days ago

    When is leg tracking available, like the HTC?

  • Damo 9000
    Damo 9000 Month ago

    WIle E. Coyote. Super Genius.

  • iCmonsters
    iCmonsters Month ago

    Nate Michelle could sell me my own kidney. That smile gets me everytime.

  • copy paste
    copy paste Month ago

    OK Valve you would not have had to work so hard to get my money. Facebook made it easy for you.

  • VR Addict Videos
    VR Addict Videos Month ago

    So Nate says they are trying to keep it so it runs at lower mins specs so existing users don't need to buy new computers.. But then they make it require Display Port which isn't on all devices yet. So they basically shrunk the market.

  • Slowest Drummer
    Slowest Drummer Month ago

    Not sure what yall expected from a company owned by Facebook.

  • kinloy chua
    kinloy chua Month ago

    Good interviewer. Held back a little.

  • Your Mom's Tits
    Your Mom's Tits Month ago

    I think facebook made a good choice.
    The biggest Issue with VR is that all these companies keep making different headsets. Devs cant make games for everything and all it does is splinter a already small market.
    So they streamlined their heads to match the ones out in the market. Windows and so on. With the price of headsets going up, consumers will keep buying those headsets. And in the end kill the market.
    So they brought their PC and wireless headset into the same realm with hardware. ( controllers and a much more user friendly tracking). Then with time add more power and pc/wireless features to their future headsets.
    This proves to devs to where they should develop. Devs love consoles and that market. Easier to develop, easy to keep track of and a large target market. As quest grows the demand for games will grow and devs will flock to it. It has console quality to it.

  • Jett Pesson
    Jett Pesson Month ago

    Drake couldnt use the Rift-S lol......

  • skygunner27
    skygunner27 Month ago

    Oculus never really answered why they think they can charge $399(Rift S) for significantly less hardware than the $350 Quest. The response was more like "because we can". I have prerecorded the Rift S, because I am heavily vested in the Oculus store. No one has really gone into how good is the Rift S, at eliminating the "screen door effect". If it's still very present, I'll return and wait for Valve Index :(

  • kmd76kmd76
    kmd76kmd76 Month ago

    I’m selling my cv1 and getting a s. My pc is in my living room behind my tv. I have to pull out the censors every time I want to do any vr.

  • ImTylerDurden99
    ImTylerDurden99 Month ago

    I would literally fire any PR or sales person that said BEFORE LAUNCH that they hope to drive the price down over time. There is no better way to kill initial sales than to say something that stupid. He should have said that they are $100 less expensive than their competition with an excellent game library and it no long requires any additional stands, cameras, or cords which are all a big value to customers such as myself.

  • Masato Indou
    Masato Indou Month ago

    Do a rift 2 thats tetherless and with more cutting edge improvements (whether that be tracking or something else) ;)

  • Bryan Wu
    Bryan Wu Month ago

    Oculus S killed my confidence in buying games on Oculus exclusive store. Who knows how many years until we get bigger FOV or better resolution for enthusiast. I rather buy all my games on Steam and open stores that don't require the Oculus headset now even though I love using the Oculus over my Vive. Will be looking towards Vive Index or future better devices.

  • Morning Glory
    Morning Glory Month ago

    I love VR and I was hyped for the index but the price totally killed that hype. I think the rift has the best idea for VR. Make the compromises you need to get a good to great VR experience at a good cost so more people support the market.
    VR isn’t going anywhere if the price of entry is 1000. Doesn’t matter if the headset is amazing if there aren’t games to play it on and developers wont developer games for small niche markets

  • Robert Lawrence
    Robert Lawrence Month ago

    That guy makes me feel uncomfortable. He seems like he's fake on edge in case the minuses of this product gets mentioned.

  • Eddy Piedra
    Eddy Piedra Month ago +1

    Look, if you own the current RIFT, clearly the RIFT S is NOT meant for you to upgrade... It's meant for those who DO NOT own a RIFT already. It makes set up a whole lot easier. Honestly, at the end of the day, it's about CONTENT and right now, RIFT AND RIFT S has the BEST content. Period. It will take QUEST a lot longer to get the same quality content with crappier mobile GPU inside... If you're looking for a next gen VR headset, then just go with the VIVE Index. But, you'll be missing out on key Oculus game exclusives (Which is the reason why I am getting a Rift S. I am coming from Vive. I go where the content is. Oculus definitely seems to have the advantage there... Until Valve finally announces a killer app for Index, then that will be the next go to. Quest is cool, but gimmicky and IMO, not sure if it's worth the downgrade in graphics for some games. Quest is still meant for mainstream until they get a lot more content out for core gamers... #End Rant

    • Alexander Limpin
      Alexander Limpin Month ago

      great input, and seems to be exactly what a lot of original Rift owners are not understanding. Coming from a PSVR, I'm making the jump to Rift S because of the vast library of content the PSVR can't touch and the ease of setup and mobility-friendly nature of it (with a laptop).

  • Mike Donz
    Mike Donz Month ago

    They should create an upgraded rift headset compatible with our existing sensor setups.

  • Hilal Al
    Hilal Al Month ago +1

    I have the OG rift and I am definitely buying the Rift-S due to the sensors and the screen. People that think the screen is worse are wrong. The god rays and screen door effect have been significantly reduced. People saying the blacks are blacker on OLED displays have clearly never put on a rift - as the blacks shine grey. The resolution on the LCD screen is a lot higher than the OG Rifts giving a sharper image.

    • Alexander Limpin
      Alexander Limpin Month ago

      @uxot from my understanding IPD is not fixed, while not a mechanical adjustment, I've found software base IPD settings work fine (e.g. PSVR)

    • uxot
      uxot Month ago +1

      I pre-ordered the Rift S have the Rift ATM too..but i just want less screendoor/more clarity...only thing is fixed IPD and sound is garbage...at least if its junk i cant return and just get the Odyssey + at low price..

  • Roman Galda
    Roman Galda Month ago

    As many Oculus fans said, its time to look somewhere else for new upgrade from CV1 :(.

  • Marius Nilsen
    Marius Nilsen Month ago

    can you guys find out more about the VIVE Cosmos? :)

  • Oli
    Oli Month ago

    I feel as though it's still too early and still too expensive to get on VR yet.

  • BenJ747
    BenJ747 Month ago

    As a day one DK kick-starter supporter, upgrading on every version it sure does look like I'll be checking out the Valve Index next.

  • The.K.Locker
    The.K.Locker Month ago

    Will Quest have exclusives that won't be available on Rift S?

  • Neon
    Neon Month ago

    good interview, but the Rift S is incredibly underwhelming

    • Neon
      Neon Month ago

      Nate is also doing damage control

  • Joseph Mahoney
    Joseph Mahoney Month ago

    Sounds like they cheapened up. Between the IPD and the 80 Hz. Hope people don’t buy

  • Smith
    Smith Month ago

    I get the quest, as it opens the experience up to a lot of people to generate interest.
    Rift S is a total joke.

  • Turd Peterson
    Turd Peterson Month ago

    vavle index for the win

  • v3dDotRu
    v3dDotRu Month ago

    "Trade off, we lower that, there is limitations...."

  • v3dDotRu
    v3dDotRu Month ago

    save on this, save on that, lower this, lower that, keep same price.... huh?

  • v3dDotRu
    v3dDotRu Month ago

    Dude, if you have high refresh rate, you can always lower it on not powerful PC....
    ...BUT NOT in the other direction.

  • athletejmv
    athletejmv Month ago

    Oculus should have released something similar to the Valve Index as well... I'd be all over that. Oh well, Valve-Steam, take my money...
    Oculus seems more interested in software, than hardware... trying to create a VR walled garden.

  • VR Stash
    VR Stash Month ago

    Can't wait to give it a go.

  • Chinn
    Chinn Month ago +1

    "Its gonna be 399" IT'S 500 DOLLARS YOU FAT FUCK! I aint buying this shit. Imma go buy a clutch chair

  • Paddy234
    Paddy234 Month ago

    I think this is a smart idea. VR won't be viable until you have good content, good content won't come until you have enough users and people won't buy it until its cheap enough. Its still too expensive for the mass market but once it drops to $299 things will change dramatically. We need some AAA games for VR

  • spaceweed10
    spaceweed10 Month ago +1

    Pre-ordered 'S' - can't wait!

  • joe cughan
    joe cughan Month ago +1

    No IPD adjustment is just bullsh!t. And they won't say what range the software IPD adjustment will cover. By Oculus Rift, hello Valve Index.

  • Coldoikz1
    Coldoikz1 Month ago

    Good, i can still be happy i bought the Rift a couple of years ago. Thanks for sharing :)

  • RUS38
    RUS38 Month ago

    I was waiting for Rift 2 or just get another one because my cv1 is falling apart and may become unusable anytime soon, but now since cv1 is no longer available and the new one is WTF, I guess I will look into HTC headset. Bye oculus.

  • Darque Hellmutt
    Darque Hellmutt Month ago

    Fixed IPD? You just lost two customers.

  • Cyberbytes Technology
    Cyberbytes Technology 2 months ago

    Guess I'm selling my CV1. I wont be buying another paperweight VR headset. You can do whatever you want guys, but the lack of good software makes VR a novelty at best and a waste of money at worst. Plus 3 years after release and we have to "upgrade", I normally burn a monitor til it dies... doesn't look like VR wants to be that, no it's the hardware version of micro-transactions... Thx it was fun, sort of.

  • Dotken
    Dotken 2 months ago +2

    I dont understand how Rift S is the same price as the quest
    quest- better material(foam, outside) basically it has a very premium feel, 4 cameras, same controllers, ipd adjustment, oled-72hz, better resolution than rift s even tho it uses diamond pentile screen, a charger, a whole mobile inside the headset.
    rift s- nonpremium plastic feel, better comfort, same controllers, 5cameras, fastswitch lcd screen with no ipd adjustment- 80hz and rgb screen, 5 meter cable.
    When you add everything up it feels like rift s should be cheaper or it should have atleast oled screens with ipd adjustments for that 399 price tag. (idk about these company collabs but the 399 price is probably because of the lenovo partnership so oculus and lenovo could equally make that $)

  • John Ford
    John Ford 2 months ago

    this is clearly not made for people that already own Oculus. the reason why I say this is because if it was made for people who already own an Oculus they would think ahead and say "yes there's compatibility for outside-in tracking or using both together on the Oculus s." I would love to use my older sensors in combination with the inside out tracking of the Oculus to provide the best tracking experience possible. I don't get why they are compromising so much. It would also lead to sales in $60 sensors that are used for the Oculus or you know what you could add another $50 to the price tag and put a camera on the back strap so controllers can still be tracked behind you. I'd rather pay $600 ish for the better stuff currently out then $400 for compromises. I was really thinking about getting it but I believe I just talked myself out of it.

  • Kalfax plays
    Kalfax plays 2 months ago

    outside in is definitely the future though. btw is rift s a rift small? or something? or is it special version, i feel like its a downgrade from the original rift. i think they will find it hard to compete with the rest of the market if they keep this up.the controllers are also incredibly inferior to valve's index controllers. i havent bought into vr yet, but so far im leaning towards the new index headset from valve, though i don't have enough info about it yet to make that choice... maybe ill wait another year or two to get something good enough if it disappoints.

  • aaron4820
    aaron4820 2 months ago

    I guess Valve Index is going to dominate the serious VR market for a little while as Oculus VR works on the successor to the original Rift... this doesn't seem like that strong a competitor even for the year old Samsung Odyssey :/

  • caspar harte
    caspar harte 2 months ago

    PC users don't care about inside out if there is a tracking performance issue, we care about high performance. Oculus should understand PC users are discerning and care about performance, not gimmicks for convenience of install. I feel like they are going inside out as a parallel to their mobile ambitions.

  • Jennifer Reitz
    Jennifer Reitz 2 months ago

    The beancounters wanted higher profit margins, so we get an Oculus with reduced features for a greater cost. That is the bottom line here, all hype-talk about simplicity and ease aside. The only way the argument that this will open up VR to a larger market would work is if the price was commensurate with the impoverishment of the device - $299, say instead of a full 400. The trade off is simple: reduced image contrast, removed pupil adjustment (software is insufficient), removed earphones, all to make more money for Oculus.
    This is not an advancement in anything except capitalistic greed.

  • Noah Hardy
    Noah Hardy 2 months ago

    I was really looking forward to getting a rift with my tax return. Now I either have to pay the price of a vive or buy this piece of trash. The rift sold me on the tracking and the controllers. What's keeping me from getting a fucking vive at this point?

  • progman
    progman 2 months ago

    Extremely disappointed. As Brent says below, the S is a “trade off” that IMHO, serious gamers will not want to compromise on. Come on Oculus, give us the choice of better all around built in technology. I for one will not be picking up the S. I would rather wait for a company to improve and add on feature, not take away and “hope” it will be what folks want.

  • BBOI 808
    BBOI 808 2 months ago

    its been spring for a while now where is the rift s release date!!!

    • James Ecroyd
      James Ecroyd Month ago

      BBOI 808 yes

    • harry levitt
      harry levitt 2 months ago

      It's been predicted they are announcing it at a Facebook event I think it's called f8 or something like that

  • Enki
    Enki 2 months ago

    Valve Index couldnt have come at a better time

  • SilVR MrE
    SilVR MrE 2 months ago

    I play PSVR and love it

  • Sm0k3tur1
    Sm0k3tur1 2 months ago

    A lot of people are saying it’s a downgrade I got to try this beast at pax. I wouldn’t say it bad or a downgrade but it is definitely different. I don’t mind but I know some people do. Just blind hate doesn’t seem needed. If it’s not your thing don’t buy it.

  • Justin B
    Justin B 2 months ago

    I think I’ll go with a Samsung Odyssey instead. LCD instead of OLED is a deal breaker.

    HENRY THE RC CAR 2 months ago +1

    Great interview, love watching your content!

    HENRY THE RC CAR 2 months ago +1

    Trade off 🤔

  • Mad Jack Churchill
    Mad Jack Churchill 2 months ago

    “What if I have a wide IPD?”
    “Go buy a shittier Oculus Go lol”

  • Josh
    Josh 2 months ago

    No reason to buy this over an Odyssey +

  • Rbmets
    Rbmets 2 months ago

    Literally looks exactly the same as samsungs windows mixed reality headset

  • AJay Hubbard
    AJay Hubbard 2 months ago

    Inside-out tracking. Sold.

  • spaceweed10
    spaceweed10 2 months ago

    Not worth a wank then - thanks.

  • Gorilla Jones
    Gorilla Jones 2 months ago +1

    LOL from the VR leaders to a re-branded Lenovo. SMH

  • inceptional
    inceptional 2 months ago

    I'll be honest, other than for a small niche, I don't really see the point of a Rift 2 anymore. I'd say just focus on the standalone going forward but really push to get that at the forefront as much as possible and as quickly as possible. Everything a tethered PC headset can do can also be done on a fully standalone too but just at some point down the line, so the point is to make that time down the line as small as humanly possible, to the point that it basically makes the dedicated PC version basically meaningless. Get a standalone with pancake or waveform lenses at 200 degrees field of view, 90 Hz, with all round inside-out tracking, an on-board processor that's as powerful as it can be, a battery life that's as long as it can be and at as affordable a price as possible--who in their right mind would pick a clumsy tethered PC headset over that.

  • inceptional
    inceptional 2 months ago

    Inside-out tracking really is the way to go, but I do think they need to add more cameras including some around the back of the headset too, just in order for it to really have that full tracking experience with no compromises compared to what you could get with current outside-in. Once there's a few more cameras of these VR headsets for tracking all around (I'd say at least add one on each side of the headset around where the ears are and one the back of the headset) I have total confidence 99.9% of people will never give inside-out a second thought.

  • Disco Dan
    Disco Dan 2 months ago

    Sell your rift now whilst you can get good buyback price and throw a bit extra 👍

  • Disco Dan
    Disco Dan 2 months ago

    Sigh! Instead of compromising why don't they just give us value for money?? Is it that frickin hard to not be a stooge?!!;/

  • juniormafia27
    juniormafia27 2 months ago

    The more they talk....the more I want to hold on to my current 2 Rifts I have.

  • Miki Cerise
    Miki Cerise 2 months ago +1

    Valve Index, it's your market to win.

  • Bike Guy
    Bike Guy 2 months ago

    The problem is current Rift owners will be holding out for the Rift 2, so no as many sales of the S model which may be taken by Oculus to mean people don't want a PC based system..which is incorrect.

  • John Appleseed
    John Appleseed 2 months ago

    Spidey senses tingling. Dishonesty, recklessness, pandering. I'm out.

  • Waqid J
    Waqid J 2 months ago +1


  • Tyco Tech
    Tyco Tech 2 months ago

    Should do a copyright claim on this vid: thexvid.com/video/a0k2z8OV3AE/video.html Hate seeing people stealing content...

  • StonedAge Gamer
    StonedAge Gamer 2 months ago +1

    Buuuuull shiiiiiiiiiit!!!!!

  • leschouxcroutes
    leschouxcroutes 2 months ago

    my rift lost audio and tracking behind the head after the warranty period. No chance in hell I'll stick to Oculus given all the telemetry Facebook is pushing, specifically now that they've made clear they have nothing to offer other than entry level VR, which should have been available 3 years ago.

  • Captain Black
    Captain Black 2 months ago

    I'll stick with my Rift for now. Waiting for Rift 2. 3080ti and Star Citizen in VR..... :D

    • Captain Black
      Captain Black 2 months ago

      @magzire 1080ti is running at 40% in 1080p at very high in an unoptimized early access. A 3080ti will blast it.

    • magzire
      magzire 2 months ago

      Maybe 6080ti for SC

  • Metarortiz
    Metarortiz 2 months ago

    I just bought the oculus rift with 3 sensors for $150 and i see all of these videos and make me oof on the inside a bit.

  • Chris Barr
    Chris Barr 2 months ago

    If it's not 4k i'll wait and "live" with my rift

  • Vyrkhan
    Vyrkhan 2 months ago

    From having a "perfect range of IPD" to "Uhmm... we are pretty close" smh

  • ThyBox
    ThyBox 2 months ago +1

    All this video did is make me want to buy a Vive. lol

  • Ritchie M
    Ritchie M 2 months ago

    Annoying that they stopped putting "Projections" in the Video title... lazy.

  • Art B
    Art B 2 months ago +1

    It's a joke. I'm sick of hearing this is not the headset for existing rift owners. PC VR oculus consumers have invested hundreds of dollars in their platform buying games etc and oculus have turned around said F you, we are not upgrading the platform U have invested in. Why the hell would want to stick with a platform that treats us this way.

  • Julian Lockwood
    Julian Lockwood 2 months ago

    Nate the car salesman !

  • Jaggy
    Jaggy 2 months ago

    Dont trade off make it better and charge us more but give us good stuff.

  • xXYannuschXx
    xXYannuschXx 2 months ago +1

    Better wait 1-2 months and get a Valve Index.

  • Doomteam
    Doomteam 2 months ago

    Only 399, that's a great price! But can it do this?!

  • Alpha Fairfoxs
    Alpha Fairfoxs 2 months ago +1

    I am getting SEGA 32X flashbacks.

  • Gillius
    Gillius 2 months ago

    'hands on' but no video of you playing....eh?

  • Anthony Steele
    Anthony Steele 2 months ago


  • Ilya Gladkih
    Ilya Gladkih 2 months ago +1

    You might save 20 mins of your time. In short Oculus says - We want to stick to performance of PC that was required for original Rift 3 Years ago... Face Palm
    I've already upgraded my PC you $#@%!!!!

  • Ilya Gladkih
    Ilya Gladkih 2 months ago

    I think, all enthusiasts that bought Rift were waiting for Oculus HMD that is worth upgrading to.
    And i think about myself as Oculus Rift User. I am glad that i have Rift, very excited about it. Inside out tracking is nice ... But resolution... Yeaaaaak...
    Probably, going to buy Vive Index as next HMD. So sad it would not be Rift...

  • Matt B
    Matt B 2 months ago

    I feel like the direction with inside out tracking will evolve to become more of a helmet VR device. It just makes sense.

  • Lance Tschirhart
    Lance Tschirhart 2 months ago

    Releasing a 2019 HMD with reduced IPD is lunacy. You all want increased FOV, and you want increased res, but those like me are still waiting for the res that you already have. Actually that's an understatement; _comfortable_ low resolution would even be preferable. The IPD range is the only VR feature that alienates huge populations. If the new digital IPD is good, but short, then it's probably an adjustment of about 3mm on either side instead of the usual 5 or 6. Hopefully it can be compounded with the physical IPD to bring the range up to 56-74 or so (for upcoming HMDs that are not this). Does anyone have some knowledge about the tech limitations or upcoming HMDs IPD to toss in here? Thanks

  • Let's Chat
    Let's Chat 2 months ago +1

    6:42 I don't trust anything this man is saying. It's like talking to a 4L bottle of Chloroform.

  • Shmurda Lurda
    Shmurda Lurda 2 months ago

    So is it actually being released this spring? I heard a rumor that it wound't be released until 2022

  • xamurai00
    xamurai00 2 months ago

    only way VR will work for me is if it comes wireless and on a headset with 200 degreeFOV , ZERO sde and 120mhz . Preferably on contact lenses. But thats at least 15 years away. If i was to place importance in order i would go:
    200 degree FOV
    4k per eye
    Zero SDE
    90 Hz

  • Idea Harp
    Idea Harp 2 months ago

    I wouldn't buy .... With these newer models, full of CAMS and built-in EARPHONES, and inside-out tracking, can we safely say BYE BYE to any kind of privacy known to man? No wonder the older Oculus headsets are being phased out. At least they allow for some privacy!