Sebastian Lague
Sebastian Lague
  • Video 60
  • Views 59 420 030
I Tried Creating a Game Using Real-world Geographic Data
A little experimental game I've been working on recently, where you fly around a tiny version of the world and deliver packages to various cities. Would love to hear any ideas you might have about how this could be taken further!

The source files for this project are currently in early access to patrons of the channel, but will be made public when the next video is released. If you'd like to support the channel, and get early access to new videos and projects, you can become a Patreon over here: www.patreon.com/SebastianLague

Earth data from:
www.naturalearthdata.com/
www.gebco.net/data_and_products/gridded_bathymetry_data/
visibleearth.nasa.gov/collection/1484/blue-marble?page=2

Music:
Faith - ...
Views: 3 636 605

Video

I Spent a Week Making an AI's Video Game Idea
Views 2.2M4 months ago
I've recently been on a streak of unfinished projects, so I decided to focus one week on actually completing something anything! I thought it would be fun to make a small game, and so I asked an AI for some ideas... If you'd like to support me in making more of these programming / game dev videos, I have a Patreon page over here: www.patreon.com/SebastianLague Project Files: github.com/SebLague...
Coding Adventure: Terraforming
Views 774K7 months ago
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes algorithm instead, so that I could add a 'terraforming' ability for shaping the world with caves and tunnels and so on. I hope you enjoy! Project files are available here: github.com/SebLague/Terraforming If you’d like to support me in creating more videos, I have a Pat...
Complex Behaviour from Simple Rules: 3 Simulations
Views 247K8 months ago
A small display of some of the surprisingly intricate patterns and behaviours that can arise from relatively simple rules. More information about each of the simulations below. These simulations were made in Unity, and coded with C# and HLSL. You can find the project files at the links below. Reaction-Diffusion: github.com/SebLague/Reaction-Diffusion Cellular Automata: github.com/SebLague/MN-Ce...
Coding Adventure: Ant and Slime Simulations
Views 925K9 months ago
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and slime moulds. I hope you enjoy! The slime simulation project files are available here: github.com/SebLague/Slime-Simulation If you'd like to get support the channel, and get early access to future projects, you can do so here: www.patreon.com/SebastianLague Links t...
Coding Adventure: Chess AI
Views 1.7M11 months ago
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai If you'd like to support the creation of more videos (and get early access to new content), I'd greatly appreciate the support here: www.patreon.com/SebastianLague Project Source: github.com/SebLague/Chess-AI Learning Resources: www.chessprogramming.org/Main_Page web....
How Do Computers Remember?
Views 2.5MYear ago
Exploring some of the basics of computer memory: latches, flip flops, and registers! The simulation tool is now available to download: sebastian.itch.io/digital-logic-sim Source code for the simulator can be found here: github.com/SebLague/Digital-Logic-Sim If you'd like to support the creation of more videos (and get early access to new content), I'd greatly appreciate the support here: www.pa...
Exploring How Computers Work
Views 1.3MYear ago
A little exploration of some of the fundamentals of how computers work. Logic gates, binary, two's complement; all that good stuff! The simulation tool is now available for download! You can find it here: sebastian.itch.io/digital-logic-sim Along with source code over here: github.com/SebLague/Digital-Logic-Sim If you'd like to support the creation of more videos (and get early access to new co...
Coding Adventure: Atmosphere
Views 786KYear ago
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy atmospheres around them. Watch the previous solar system video: here: thexvid.com/video/lctXaT9pxA0/video.html Some notes: • I made a little build where you can play with the atmosphere settings yourself, which you can find over here if you're interested: sebasti...
Coding Adventure: Procedural Moons and Planets
Views 1.2MYear ago
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Watch the next solar system video: thexvid.com/video/DxfEbulyFcY/video.html Previous solar system video: thexvid.com/video/7axImc1sxa0/video.html Project Files: The Unity project is available on github here: github.com/SebLague/Solar-System/tree/Episode_02 If you'd l...
Coding Adventure: Solar System
Views 581KYear ago
Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: thexvid.com/video/lctXaT9pxA0/video.html Project Files: The Unity project is available on github here: github.com/SebLague/Solar-System/tree/Episode_01 If you'd like to support my work and get early access to new projects, you can do so here on Patreon: www.patreon.com...
Coding Adventure: Portals
Views 985KYear ago
Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd like to get early access to new projects, or simply want to support me in creating more videos, please visit www.patreon.com/SebastianLague Resources I used: tomhulton.blogspot.com/2015/08/portal-rendering-with-offscreen-render.html www.terathon.com/lengyel/Lengyel-Oblique.pd...
My First 10 Years of Game Development
Views 1.1M2 years ago
A little look back at my first ten years of learning to make games and 3d graphics, and of creating videos on youtube. Music: "The Other Side", "Hiding Your Reality", "The Deadly Roulette", "Twisting", "Phantom from Space", and "Half Mystery" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License creativecommons.org/licenses/by/3.0/ Chapters: 0:00 Early a...
Coding Adventure: Game Idea Generator
Views 693K2 years ago
I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little game based on a generated prompt about ghosts and beekeeping. You can try the idea generator online here: seblague.github.io/ideagenerator/ Project source: The Unity project is available to patrons of the channel, so if you'd like to get access (or simply supp...
Creating a (terrible) video game console
Views 1.9M2 years ago
I know nothing about electronics, but thought it'd be fun to try create a (super simple and extremely terrible) video game console. I was inspired to start experimenting with this after stumbling across the fascinating videos of @Ben Eater. If you found this video at all interesting, I'd highly recommend taking a look at his channel for some much more advanced stuff! If you'd like to help me cr...
Coding Adventure: Clouds
Views 989K2 years ago
Coding Adventure: Clouds
Coding Adventure: Boids
Views 1.2M2 years ago
Coding Adventure: Boids
Coding Adventure: Coding a Coding Game
Views 463K2 years ago
Coding Adventure: Coding a Coding Game
Coding Adventure: Simulating an Ecosystem
Views 1.8M2 years ago
Coding Adventure: Simulating an Ecosystem
Coding Adventure: Marching Cubes
Views 785K2 years ago
Coding Adventure: Marching Cubes
Coding Adventure: Ray Marching
Views 819K2 years ago
Coding Adventure: Ray Marching
Coding Adventure: Compute Shaders
Views 597K2 years ago
Coding Adventure: Compute Shaders
Coding Adventure: Hydraulic Erosion
Views 739K2 years ago
Coding Adventure: Hydraulic Erosion
Path Creator (free unity tool)
Views 270K2 years ago
Path Creator (free unity tool)
[Ludum Dare #43] The Resistance: Behind the Scenes
Views 86K3 years ago
[Ludum Dare #43] The Resistance: Behind the Scenes
[Unity] Procedural Object Placement (E01: poisson disc sampling)
Views 210K3 years ago
[Unity] Procedural Object Placement (E01: poisson disc sampling)
[Unity] Procedural Planets (E07: ocean depth)
Views 111K3 years ago
[Unity] Procedural Planets (E07: ocean depth)
[Unity] Procedural Planets (E06: simple biomes)
Views 91K3 years ago
[Unity] Procedural Planets (E06: simple biomes)
[Unity] Procedural Planets (E05: shader)
Views 122K3 years ago
[Unity] Procedural Planets (E05: shader)
[Unity] Procedural Planets (E04: multiple noise filters)
Views 116K3 years ago
[Unity] Procedural Planets (E04: multiple noise filters)
I Tried Creating a Game Using Real-world Geographic Data
Views 3.6M2 months ago
A little experimental game I've been working on recently, where you fly around a tiny version of the world and deliver packages to various cities. Would love to hear any ideas you might have about how this could be taken further! The source files for this project are currently in early access to patrons of the channel, but will be made public when the next video is released. If you'd like to su...
How Do Computers Remember?
Views 2.5MYear ago
Exploring some of the basics of computer memory: latches, flip flops, and registers! The simulation tool is now available to download: sebastian.itch.io/digital-logic-sim Source code for the simulator can be found here: github.com/SebLague/Digital-Logic-Sim If you'd like to support the creation of more videos (and get early access to new content), I'd greatly appreciate the support here: www.pa...
I Spent a Week Making an AI's Video Game Idea
Views 2.2M4 months ago
I've recently been on a streak of unfinished projects, so I decided to focus one week on actually completing something anything! I thought it would be fun to make a small game, and so I asked an AI for some ideas... If you'd like to support me in making more of these programming / game dev videos, I have a Patreon page over here: www.patreon.com/SebastianLague Project Files: github.com/SebLague...
Blender Character Creation: Modelling
Views 2M7 years ago
Blender Character Creation: Modelling
Creating a (terrible) video game console
Views 1.9M2 years ago
I know nothing about electronics, but thought it'd be fun to try create a (super simple and extremely terrible) video game console. I was inspired to start experimenting with this after stumbling across the fascinating videos of @Ben Eater. If you found this video at all interesting, I'd highly recommend taking a look at his channel for some much more advanced stuff! If you'd like to help me cr...
Coding Adventure: Simulating an Ecosystem
Views 1.8M2 years ago
Coding Adventure: Simulating an Ecosystem
Coding Adventure: Chess AI
Views 1.7M11 months ago
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai If you'd like to support the creation of more videos (and get early access to new content), I'd greatly appreciate the support here: www.patreon.com/SebastianLague Project Source: github.com/SebLague/Chess-AI Learning Resources: www.chessprogramming.org/Main_Page web....
A* Pathfinding (E01: algorithm explanation)
Views 1.6M7 years ago
A* Pathfinding (E01: algorithm explanation)
Exploring How Computers Work
Views 1.3MYear ago
A little exploration of some of the fundamentals of how computers work. Logic gates, binary, two's complement; all that good stuff! The simulation tool is now available for download! You can find it here: sebastian.itch.io/digital-logic-sim Along with source code over here: github.com/SebLague/Digital-Logic-Sim If you'd like to support the creation of more videos (and get early access to new co...
Coding Adventure: Procedural Moons and Planets
Views 1.2MYear ago
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Watch the next solar system video: thexvid.com/video/DxfEbulyFcY/video.html Previous solar system video: thexvid.com/video/7axImc1sxa0/video.html Project Files: The Unity project is available on github here: github.com/SebLague/Solar-System/tree/Episode_02 If you'd l...
Blender Tutorial: Basics of Character Rigging
Views 1.2M8 years ago
Blender Tutorial: Basics of Character Rigging
Coding Adventure: Boids
Views 1.2M2 years ago
Coding Adventure: Boids
My First 10 Years of Game Development
Views 1.1M2 years ago
A little look back at my first ten years of learning to make games and 3d graphics, and of creating videos on youtube. Music: "The Other Side", "Hiding Your Reality", "The Deadly Roulette", "Twisting", "Phantom from Space", and "Half Mystery" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License creativecommons.org/licenses/by/3.0/ Chapters: 0:00 Early a...
Coding Adventure: Clouds
Views 989K2 years ago
Coding Adventure: Clouds
Coding Adventure: Portals
Views 985KYear ago
Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd like to get early access to new projects, or simply want to support me in creating more videos, please visit www.patreon.com/SebastianLague Resources I used: tomhulton.blogspot.com/2015/08/portal-rendering-with-offscreen-render.html www.terathon.com/lengyel/Lengyel-Oblique.pd...
Coding Adventure: Ant and Slime Simulations
Views 925K9 months ago
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and slime moulds. I hope you enjoy! The slime simulation project files are available here: github.com/SebLague/Slime-Simulation If you'd like to get support the channel, and get early access to future projects, you can do so here: www.patreon.com/SebastianLague Links t...
RPG graphics E01: Character model [Blender]
Views 922K4 years ago
RPG graphics E01: Character model [Blender]
Coding Adventure: Ray Marching
Views 819K2 years ago
Coding Adventure: Ray Marching
Coding Adventure: Atmosphere
Views 786KYear ago
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy atmospheres around them. Watch the previous solar system video: here: thexvid.com/video/lctXaT9pxA0/video.html Some notes: • I made a little build where you can play with the atmosphere settings yourself, which you can find over here if you're interested: sebasti...
Coding Adventure: Marching Cubes
Views 785K2 years ago
Coding Adventure: Marching Cubes
Coding Adventure: Terraforming
Views 774K7 months ago
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes algorithm instead, so that I could add a 'terraforming' ability for shaping the world with caves and tunnels and so on. I hope you enjoy! Project files are available here: github.com/SebLague/Terraforming If you’d like to support me in creating more videos, I have a Pat...
Procedural Landmass Generation (E01: Introduction)
Views 766K5 years ago
Procedural Landmass Generation (E01: Introduction)
Coding Adventure: Hydraulic Erosion
Views 739K2 years ago
Coding Adventure: Hydraulic Erosion
Coding Adventure: Game Idea Generator
Views 693K2 years ago
I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little game based on a generated prompt about ghosts and beekeeping. You can try the idea generator online here: seblague.github.io/ideagenerator/ Project source: The Unity project is available to patrons of the channel, so if you'd like to get access (or simply supp...
[Unity Tutorial] Platform | Sidescroller 01
Views 661K8 years ago
[Unity Tutorial] Platform | Sidescroller 01
Blender Character Creation: Rigging 1/2
Views 643K7 years ago
Blender Character Creation: Rigging 1/2
Blender Character Animation: Walk Cycle
Views 631K7 years ago
Blender Character Animation: Walk Cycle
Coding Adventure: Compute Shaders
Views 597K2 years ago
Coding Adventure: Compute Shaders
Blender Character Creation: Texturing
Views 593K7 years ago
Blender Character Creation: Texturing
Coding Adventure: Solar System
Views 581KYear ago
Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: thexvid.com/video/lctXaT9pxA0/video.html Project Files: The Unity project is available on github here: github.com/SebLague/Solar-System/tree/Episode_01 If you'd like to support my work and get early access to new projects, you can do so here on Patreon: www.patreon.com...

Comments

  • J4kss75
    J4kss75 20 hours ago

    Could you make a way to switch the camera angle? For example making a button on the keyboard that makes the camera follow behind the camera.

  • def
    def 20 hours ago

    your visual animations while explaining stuff is unparralelled

  • AndreasTV
    AndreasTV 20 hours ago

    good video, you should add a boat driving feature

  • Goomon
    Goomon 20 hours ago

    Dude this is insane, guy built a marketable game in like a week

  • Feel Good Faster
    Feel Good Faster 21 hour ago

    Australia, Sunshine Coast, Qld. Great video

  • Random Orange
    Random Orange 21 hour ago

    Watching in Sudan

  • Max Lanfranchi
    Max Lanfranchi 21 hour ago

    I’m watching from South Africa and on one of the scenes the country I live/ South Africa is shown as well as the city Cape Town the city that I live in.

  • FZ Project
    FZ Project 21 hour ago

    I don't understand anything you said, but this is the game I would play to know the globe better.

  • Shinas A
    Shinas A 21 hour ago

    I watched this video without skipping any part ... it's a banger 🔥

  • supreme gold
    supreme gold 21 hour ago

    I would want to play the game.

  • Feey 1
    Feey 1 21 hour ago

    If you made one of them diffrent from the others like a lazy or idiot one 😂

  • Gabi Bodrug
    Gabi Bodrug 21 hour ago

    I want to play it

  • Tan Onay
    Tan Onay 21 hour ago

    Please pronounce T like a normal person. I liked the video but kept getting distracted when you said "bit" you just said "bitch" instead of bit. That should be enough to work on your pronunciation.

  • Tryaz EVE
    Tryaz EVE 21 hour ago

    Doctor doctor, I've broken my major ambulatory line segment! ... Or femur if you prefer 🙄

  • Shubham Bisht
    Shubham Bisht 22 hours ago

    Clouds look good (cartoony). Dodging aircraft or poaches can be a different mode

  • Oshane Ellis
    Oshane Ellis 22 hours ago

    so your basically santa

  • Nasi
    Nasi 22 hours ago

    One of your coolest videos. Another interesting graphics idea are Shadows. You can get really deep with that stuff. Shadow techniques/algos to create nice realistic soft shadows, others to capture contact shadows (small shadows not picked up by normal shadowmap techniques) and so on. It would be really interesting and unique look especially with your amazing style of videos. Also... would be cool if you do this stuff in URP, since the built-in/legacy render pipeline is in fix-mode only, the main render pipelines are URP/HDRP now. URP considered the replacement for built-in and main render pipeline now.

  • Adrian Toque
    Adrian Toque 23 hours ago

    You inspire me bro, even i dont have computer to code

  • Stephane Sciscente
    Stephane Sciscente 23 hours ago

    Canada

  • Filip Gregor
    Filip Gregor 23 hours ago

    This was a triumph.

  • Vytenis K
    Vytenis K 23 hours ago

    It could be very good education game for kids, find a country capital :)

  • Nahbug
    Nahbug 23 hours ago

    Just watching the game take shape was really cool along with how it ended up, maybe a few things you could add could be a button to change your camera from the top-down view to the chase view in the Atmosphere Test. and, maybe somehow making a marker to tell you where your package will end up in the chase view.

  • BraveSpy
    BraveSpy Day ago

    It looks great. I would suggest you to add night city lights, it would be fun to fly during the night.

  • Alexander Winter

    I‘m watching from Germany and I ain’t even a programmer or something like dat 😅🙏🏼

  • Johnsonboy
    Johnsonboy Day ago

    This video made me feel things.. First favorite video of 2022 this one :D Cheeky suggestions for gameplay: How about some aerial pirates trying to snag your packages? (please don't take that statement out of context ty) Or multiplayer making you choose b/w a pirate or package delivery if that's possible? (maybe even a small-scale team v team perhaps?) Or having to restock ever X amount of deliveries?

  • Trucid
    Trucid Day ago

    that could totally be an educational game to learn where cities are and what the world looks like

  • SOMEONE
    SOMEONE Day ago

    India op

  • Kristofer Krus

    So nice visualizations! How do you calculate the normal of the surface you hit (or, well, almost hit) since you can't tell in which direction it is only by looking at the distances collected by a single ray?

  • mohammed ahmed

    where do i download it

  • Steven Atkinson

    My Planes are generating in the Hierarchy but are not active

  • Mehrad Tousinezhad

    It was so satisfying to watch, watching from istanbul

  • Yaary Vidanpeled

    love your accent and the content

  • Jaco Schoeman
    Jaco Schoeman Day ago

    Turning it into an RPG with skill trees, extra planes, timed challenges etc. could be a great direction

  • EARPGTH
    EARPGTH Day ago

    realy2 cool video. i hope u can make coding adventure about face detection with unity it will awesome. i already experiment about qr detection and text reader in unity. but im not thingking about recording / docmentating my progress

  • NB180
    NB180 Day ago

    Its good just Market it towards students as a educational study game

  • Natimationarts

    Would it be possible to emulate flash player and attach an at least 360p screen to it? Cause if I where to make a console with this I would go through all hell to emulate flash in this

  • Goku D. Uzumaki

    So much of this was pre-planned and you act as if you were doing everything and making all the ideas on the fly.

  • Lance Caballero

    I hope they have mobile game of this

  • ask
    ask Day ago

    Earned my sub! Dope stuff 🔥🔥🔥🔥

  • Su gnoma
    Su gnoma Day ago

    I actually really like this idea and think that with a small amount of tweaking could be made into a fully fledged game

  • Yahya Bilir
    Yahya Bilir Day ago

    This is a masterpiece. This was one of the best videos I've ever watched and probably the best "for fun" project I've ever seen. Keep it going man, you are awesome.

  • ꧁. T DOLLA ꧂

    this is an incredibly well made video, Bravo. This is the perfect video and subject level to show someone what programming is.

  • Max
    Max Day ago

    This is increadible! I would love to see some speedruns of this and maybe a percentage of undisturbed furniture and such

  • MrLazyDev
    MrLazyDev Day ago

    How can someone build entire software without any outside help??? What knowledge and skills are required to do this much? Can anyone answer? Mathematics? Java? Python? data science?

  • ᏫᎮ♤BᏒÜŤAŁ

    Ooo want to download it

  • Alex Hardao
    Alex Hardao Day ago

    wow, thank you for the great educational video 👍

  • under
    under Day ago

    honestly idc about how this game is rn i just wanna play it either way

  • Randomizer
    Randomizer Day ago

    Castlevania: toilet of Dracula

  • RedStingər_0
    RedStingər_0 Day ago

    The slime animations are the most beautiful things I've seen ever.

  • FootyHighlights

    Watching from San Francisco